I am a software engineer driven by passion and dedication. I am continuously motivated and excited by the ways software and games can improve people’s lives. I value clean and maintainable code and in my journey so far I have been aiming to contribute to impactful projects and never stop learning.
I currently work at Amadeus focusing on backend development of services using C++ and Python. I also interned at Logitech from Jan 2018 to Sep 2018, where I used Unity to create Virtual Reality prototypes. This website is a collection of some of my personal and academic work from the last 3 years.